ARC Raiders 1.33.0 Patch Notes: Forgotten Relics & Free Loadout Test

ARC Raiders 1.33.0 (June 16, 2026) brings the Forgotten Relics event, the Converging Paths community project, a three-week free-loadout test in Night Raid and Close Scrutiny, a praised audio pass, expanded anti-cheat, and a stack of quality-of-life fixes. Full breakdown with community Merit values and earn-rate math.

Live Update 1.33.0 - June 16, 2026

ARC Raiders 1.33.0 Breakdown

The Forgotten Relics event, the Converging Paths community project, a three-week free-loadout test in Night Raid and Close Scrutiny, a praised audio pass, more anti-cheat muscle, and a stack of quality-of-life wins.

Key Takeaways

  • Forgotten Relics is live until July 27. Earn Merits from XP and from relics you extract, then spend them on a reward track headlined by the new Saltwalker Outfit.
  • Converging Paths is a community project running June 16 to July 27. Embark confirms 300 Raider Tokens total plus a Red-Black Saltwalker variant and the Sextant backpack charm at the final stage.
  • Free Loadouts are switched off in Night Raid and Close Scrutiny for a three-week test, so the two highest-loot map conditions now require gear with real risk attached. This is the most divisive change in the patch.
  • The audio work and anti-cheat crackdown got the loudest applause. Players are calling the sound the standout of the update, and the expanded Denuvo-backed enforcement drew strong approval.
  • Watch out on Linux and Steam Deck. Players are reporting Proton launch failures after 1.33.0, on top of the PC frame-rate and Xbox Series S crash issues Embark lists as known.

ARC Raiders Live Update 1.33.0 went live on June 16, 2026. It is a live-service update rather than a major content drop, but it is meatier than that label suggests: a new event and community project, a balance experiment that touches the two hardest map conditions, a sound pass players are raving about, and a long list of fixes. The full official changelog is on the arcraiders.com patch notes.

If you only have a minute, the two things to act on are the Forgotten Relics event (time-limited, so the Saltwalker Outfit walks out the door July 27) and the free-loadout test, which changes how you should approach Night Raid and Close Scrutiny starting now.

ARC Raiders Forgotten Relics event screenshot showing a Raider recovering a relic in the Rust Belt

Forgotten Relics Event: Merits, Relics, and the Saltwalker Outfit

Forgotten Relics runs from June 16 to July 27, 2026. The event currency is Merits, and you bank them two ways. The first is passive: XP you earn from looting, killing ARC, fighting other Raiders, and extracting converts to Merits automatically, at a rate community guides report as roughly 1 Merit per 100 XP. The second is active: physical relics are scattered across the maps and hidden inside lockers, drawers, crates, and cupboards, and each one is worth Merits based on its rarity. The catch is that you have to extract with a relic to keep its value, so a relic in your bag is not banked until you make it out.

Spend Merits on the event reward track. The headline reward is the new Saltwalker Outfit, which community guides report sits around the 150-Merit mark, with weapons, gameplay items, Raider Tokens, and Saltwalker customization pieces spread up the track. Those same guides put a full clear at roughly 3,150 Merits. Embark has not published exact Merit costs.

Relic Merit Values by Rarity

Embark did not publish a per-relic value table, so the figures below are community-compiled and approximate, organized by the rarity tiers the event uses. The confirmed anchors are the Train Model at the bottom (10 Merits) and the legendary relics at the top (150 Merits).

Rarity Approx. Merits Example Relics
Common~10Train Model
Uncommon~15Sextant, Vintage Steering Wheel
Rare~25Equatorial Sundial
Epic~50Tellurion
Legendary150Elephant Obelisk, Colorful Shoes

Values are sourced from community trackers and may be adjusted by Embark; treat them as a planning guide, not gospel. Dam Battlegrounds and the Buried City residential and medical zones are the farming spots that keep coming up for relic density. Check the current threats on each before you commit using our maps guide and the ARC machines database.

How Much Grinding Is the Full Set?

Here is the math, using the community-reported figures, since Embark has not published the rate or the totals. If the Saltwalker sits near 150 Merits, that is roughly 15,000 XP, most of a single good run. The full clear near 3,150 Merits is the real commitment: about 315,000 XP equivalent across the roughly 41-day window, or near 7,700 XP per day on XP alone. Relic extractions cut that down fast, since a legendary relic is worth as much as a strong run's XP on its own. The takeaway holds whatever the exact rate turns out to be: the outfit is easy for anyone who plays, but the complete track rewards players who actively hunt and extract relics.

Converging Paths: The Community Donation Project

Converging Paths is a community project tied to the Nomadic Envoys who recently arrived in Speranza alongside the trader Ermal. It runs the same window as the event, June 16 to July 27. Each completed stage advances a Display Case that shows off the relics recovered along the way, so progress is something you can actually see fill in.

Embark confirms the project pays out 300 Raider Tokens in total, with the final stage handing over a Red-Black variant of the Saltwalker Outfit and the Sextant backpack charm. Community guides describe it as a six-stage donation chain, a single objective to start and then item and material donations, and also list extra donation rewards such as the Rascal launcher and a Surge Coil Blueprint along the way. The per-stage token split below is community-reported, since Embark published only the 300 total.

Stage Raider Tokens Type
Stage 125Single objective
Stage 225Donation
Stage 350Donation
Stage 450Donation
Stage 550Donation
Stage 6100Donation + cosmetics
ARC Raiders Converging Paths project display case in Speranza filling with recovered relics

Free Loadouts Disabled in Night Raid and Close Scrutiny

This is the change people will argue about. For a three-week test, the Free Loadout is switched off in two map conditions: Night Raid and Close Scrutiny. Both are the high-risk, high-loot modifiers, so they are exactly where a no-cost kit felt most unfair. The Free Loadout normally lets you drop in with a randomized starter kit and a guaranteed augment at zero cost and no cooldown, risking nothing of your own while you hunt players who brought real gear. Inside these two conditions, that option is gone, so everyone now commits a kit with something to lose.

Dev Note: "We are disabling free loadouts for Night Raid and Close Scrutiny to increase the barrier of entry so that players commit to appropriate risk and reward in these scenarios that have better loot." Embark added that it may extend the limitation to more map conditions after watching the impact and reading feedback.

Players have asked for a free-loadout limit since launch, and plenty welcomed the test. The skeptics are louder, though, and their point is fair: a determined camper can still bring a cheap level-one kit and play the same way.

r/arcraiders "Thinking this will change much of anything is rather comical. Look forward to the 'I was ratted in a night raid by a guy with all level 1 gear.'"

The counter-view, from players who have run the modes since the patch, is that the modes simply feel better with fewer disposable bodies dropping in. Embark framed this as a measured test it can roll back or expand, which is the right way to trial an economy change of this size. If it sticks, expect it on more conditions next.

Audio Improvements and Map Art

The patch shipped a round of audio work: tuned footstep volumes, clearer Raider Cache cues, louder metal-slide sound, and a fixed extraction announcement. It is not billed as a headline feature, but it became one of the most-praised parts of the update, with players saying the sound now lets them place enemies far more precisely. The map-selection screen also got an art upgrade, and Embark noted in the same breath that it is looking at smarter Map Condition scheduling.

r/arcraiders - ~711 upvotes "The sound engineer at Embark deserves an award. The sound design in this game is so SO good."
Dev Note: "Beyond this visual change, we are actively investigating improvements in Map Conditions based on your feedback, including separate schedules for different timezones."

Anti-Cheat: Denuvo Expansion and Loot Compensation

Embark widened its anti-cheat enforcement again, building on the Denuvo Anti-Cheat layer that arrived in patch 1.29.0 and the broader stack we covered in the fair play update. Alongside the bans, the patch's Loot Compensation feature returns gear stolen by confirmed cheaters straight to the victim's in-game mail. The community response was loud and positive.

r/arcraiders thread - ~657 upvotes "Arc Raiders Devs Crack Down on Cheaters With Strong Anti-Cheat Measures and Denuvo Expansion."

Quality of Life

The QoL changes are where 1.33.0 racked up its highest upvote counts. The single most-praised tweak is a small one: the Rocketeer now drops Launcher Ammo instead of Heavy Ammo, so the rockets you spent killing it actually get replaced.

r/arcraiders - ~1,092 upvotes "Biggest QoL upgrade in a hot sec. Burn a bunch of ammo taking them down, only for them to drop heavy ammo was annoying."
  • The Rocketeer now drops Launcher Ammo instead of Heavy Ammo.
  • New inventory shortcuts for Sell, Recycle, Repair, Salvage, and Drop speed up stash management.
  • A stash merge overflow is fixed, so combining stacks behaves correctly.
  • Map Condition countdowns now appear only 60 minutes before a condition goes live, with timezone-aware scheduling under investigation.
  • Ermal's offers now display stack sizes correctly.
  • The health and armor bar no longer jitters while healing.

Bug Fixes

  • Aiming down sights now applies the correct accuracy.
  • Firewall and Pop parts no longer clip into the environment.
  • Barricades no longer expand incorrectly around knocked-out players.
  • Quest objective ordering displays in the right sequence.
  • Characters no longer T-pose after a dodge roll.
  • Weapons no longer detach from the character after vaulting.
  • The extraction announcement audio plays correctly.
  • Queen and Matriarch plant on terrain more reliably, reducing unfair knockback.
  • The Firefly grenade-drop issue is resolved.
  • Sandveil outfit neck and shoulder stretching is fixed.
  • A fall-through-the-map spot near the Pilgrim's Peak building wall is patched.

Reaver Set Bundle

1.33.0 also added a premium Reaver Set bundle to the store for players who want the look without the grind. Embark has not itemized the bundle's full contents or price in the patch notes, so check the in-game store for the current offer rather than trusting secondhand numbers.

ARC Raiders Reaver Set premium cosmetic bundle introduced in update 1.33.0

Known Issues

Issues to Plan Around

  • Community reports, not on Embark's official list: the game fails to launch through Proton on Linux and Steam Deck after the update, with a "prohibited software" style error.
  • PC frame-rate performance concerns persist for some setups.
  • Xbox Series S crashes are ongoing.
  • Training dummies take incorrect damage from the Dolabra, Hullcracker, and Rascal.
  • Throwable detonation timing can misfire on an immediate throw.
  • Some gadgets and throwables are missing their Cancel button.
  • The Leaper can still jump through the ARC Turbine.
  • Shredders can float toward the ceiling in the Hidden Bunker.

If you play on Linux or Steam Deck, hold off on updating expectations until Embark ships a Proton fix - this one is a hard launch blocker for affected setups, not a cosmetic glitch.

Frequently Asked Questions

When did ARC Raiders 1.33.0 release?

June 16, 2026, as Live Update 1.33.0. The full notes are on the official site.

How do I earn Merits in the Forgotten Relics event?

Two ways. XP you bank from looting, ARC kills, Raider kills, and extractions converts to Merits automatically; community guides report the rate as roughly 1 Merit per 100 XP. You also earn Merits from relics found in the world and in containers, valued by rarity, but only if you extract with the relic. The event runs until July 27.

How many Merits do I need for the Saltwalker Outfit?

Community guides report around 150 Merits, which is roughly 15,000 XP, achievable in a single strong session, so the outfit is realistically free for anyone who plays during the event. Those guides put the full reward track at about 3,150 Merits. Embark has not published exact Merit costs.

What is the most valuable relic in Forgotten Relics?

The legendary relics, such as the Elephant Obelisk, are worth 150 Merits each according to community trackers, the highest tier. The Train Model sits at the bottom around 10 Merits. Embark has not published an official per-relic table, so treat exact values as community-sourced.

Why did Embark disable Free Loadouts in Night Raid and Close Scrutiny?

To raise the barrier of entry in the two highest-loot map conditions so players commit gear with real risk attached. It is a three-week test, and Embark said it may extend the limit to more conditions after reviewing the impact and player feedback.

How many Raider Tokens does Converging Paths give?

Embark confirms 300 Raider Tokens in total, with a Red-Black Saltwalker variant and the Sextant backpack charm at the final stage. Community guides describe a six-stage donation chain with the per-stage split shown above. It runs June 16 to July 27.

Is ARC Raiders 1.33.0 broken on Linux or Steam Deck?

Players report the update breaking launch through Proton on Linux and Steam Deck, with a prohibited-software style error tied to the anti-cheat changes. If you play on those platforms, wait for an Embark fix before expecting a clean session.

What was the most popular change in the update?

By upvote count, the launcher-ammo drop fix and the audio work. The Rocketeer now drops Launcher Ammo instead of Heavy Ammo, and players are praising the sharper sound as a highlight of the patch.

Plan Your Relic Runs

Check which ARC and extractions you will face on each map before you go relic hunting.

Open the Maps Guide