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ARC Raiders Aggression-Based Matchmaking: What Embark's CEO Revealed

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By ArcRaiders.gg Staff1/10/2026

The System Behind Your Lobbies

Why some raids feel like a warzone while others are eerily peaceful.

Key Takeaways

  • Confirmed by Embark's CEO: ARC Raiders tracks how often you engage in PvP and uses that data for matchmaking.
  • Three-factor system: Your lobby placement depends on skill level, party size (solo/duo/trio), and your aggression score.
  • Not permanent: Your matchmaking category shifts over time based on recent behavior.
  • Intentional middle ground: The system aims to satisfy both PvE-focused and PvP-focused players without splitting the playerbase.

ARC Raiders uses aggression-based matchmaking to pair you with players who share your playstyle. If you're the type to shoot first and ask questions never, expect your lobbies to be filled with raiders who think the same way. Embark Studios CEO Patrick Söderlund confirmed the system exists in a December 2025 interview, putting to rest months of player speculation. The system has been running since roughly a week before the confirmation, meaning it was quietly shaping your raids before anyone knew it existed.

How Aggression-Based Matchmaking Works

The matchmaking system in ARC Raiders considers three distinct factors when placing you into a raid. First, skill-based matchmaking (SBMM) puts you against players of similar ability. Second, it groups you with parties of similar size to keep squad compositions fair. The third factor, aggression scoring, is what sets ARC Raiders apart from other extraction shooters.

Söderlund described it as matching players "based on how prone you are to PvP or PvE." The system observes your game-by-game interactions with other raiders. Kill on sight? Your aggression score climbs. Team up with randoms to take down a Queen? Your score trends toward the cooperative side.

"Obviously, first it's skill-based, of course. Then you have solos, duos, and trios. And then also, since a week ago or so, we introduced a system where we also matchmake based on how prone you are to PvP or PvE."

Patrick Söderlund, Embark Studios CEO

Two raiders in a tense confrontation in the Rust Belt
Encounters with other raiders can go either way. Your choices shape your future lobbies.

What Counts as Aggressive Behavior?

Embark hasn't released the exact formula, but player behavior tracking in extraction games typically monitors specific actions. Based on how similar systems work in games like Hunt: Showdown and The Finals, expect these behaviors to influence your aggression score:

Behavior Likely Impact
Killing other raiders unprovoked Increases aggression score
Shooting first in neutral encounters Increases aggression score
Camping extraction points for kills Likely increases aggression score
Cooperating with random players Decreases aggression score
Using the "Friendly" gesture May decrease aggression score
Avoiding PvP entirely Decreases aggression score
Killing in self-defense Likely neutral or minimal impact

Can You Change Your Matchmaking Bracket?

Your Reputation Isn't Permanent

The good news? This system functions more like a reputation meter than a permanent classification. If you've been playing aggressively and want calmer lobbies, you can shift your score by changing your behavior over multiple raids. Söderlund acknowledged the system "is not an exact science" and will see adjustments as Embark gathers more data.

Switching from kill-on-sight to pacifist won't instantly drop you into peaceful lobbies. The system tracks behavior over time, so expect a gradual transition. Run several raids focused on ARC hunting and cooperation before you notice a change.

The Practical Reality

Some players worry this system punishes skilled PvP players by trapping them in sweaty lobbies forever. That's a fair concern, but consider the alternative: extraction shooters without behavior-based matchmaking tend to devolve into murder fests where cooperation becomes impossible. Games like Escape from Tarkov have struggled with this for years.

The current ARC Raiders approach lets both playstyles coexist. Want intense PvP? Keep shooting raiders and the game will accommodate. Prefer a more social experience where temporary alliances form against Matriarchs? Play accordingly and your lobbies will reflect that. It's a compromise, but one that could extend the game's longevity by keeping different player types satisfied.

Why This Matters for Your Build

Your aggression bracket affects more than just who you encounter. It should influence how you build your raider. Players in high-aggression lobbies need to prioritize skills and gear that support direct combat. Quick heals, armor repairs, and burst damage become survival necessities.

In lower-aggression brackets, you can afford to optimize for PvE efficiency. Builds focused on mobility and resource gathering become more viable when you're not constantly watching your back for other raiders. Check out our weapon tier list to see which loadouts work best for your preferred playstyle.

Plan Your Build Around Your Playstyle

Whether you're a hunter or a gatherer, optimize your skills accordingly.

Browse Skill Builds

Community Response

The community reaction has been mixed. PvP-focused players argue that being matched against equally aggressive opponents removes the power fantasy of dominating lobbies. PvE players celebrate having a better chance at peaceful extractions. Most take a pragmatic view: it's better than a hard PvP/PvE mode split that would fracture the playerbase and kill queue times.

Some critics point out that the system creates a nice middle ground. Unlike games that force you to pick between hardcore PvP servers and carebear PvE instances, ARC Raiders lets both experiences exist in the same ecosystem. Your playstyle determines your experience without requiring separate game modes.

Raiders exploring the Rust Belt environment
The Rust Belt holds opportunities for both cooperation and conflict.

Looking Forward

Söderlund indicated that the aggression system will continue to evolve. As ARC Raiders gathers more player data, expect tweaks to how the system weighs different behaviors. Embark may also add transparency features so players can see their current standing, similar to how other games have implemented reputation systems.

For now, the system runs silently in the background. Your best strategy is to play the way you enjoy and let the matchmaking sort itself out. If your lobbies feel too aggressive or too passive, sustained changes to your playstyle will eventually shift your placement. The player count remains strong, suggesting the system hasn't driven anyone away yet.

Frequently Asked Questions

Does ARC Raiders have SBMM?

Yes. ARC Raiders uses skill-based matchmaking as the primary factor, then layers party size and aggression scoring on top. Your skill level still determines the baseline difficulty of your opponents.

How do I get into friendlier lobbies?

Play cooperatively for multiple raids. Avoid shooting other raiders unless attacked first. Team up with randoms to fight ARCs. Over time, your aggression score will decrease and you'll encounter more like-minded players.

Will I ever encounter aggressive players in low-aggression lobbies?

Probably. The system isn't absolute, and Embark has indicated they don't want to completely remove PvP tension from any lobby. You'll still need to stay alert, but unprovoked attacks should be less frequent.

Can I see my aggression score?

Currently, no. There's no in-game display showing your matchmaking category. You can only infer it from the behavior of players you encounter consistently.

Does defending myself raise my aggression score?

Likely not significantly. Most reputation systems in games distinguish between offensive and defensive kills. Self-defense probably has minimal or no impact on your score, though Embark hasn't confirmed specifics.

Is this system the same as PvP vs PvE servers?

No. All ARC Raiders lobbies allow both PvP and PvE. The aggression system just influences who you're likely to encounter, not what actions are possible. You can always attack or cooperate with other raiders regardless of your bracket.

Ready to Raid?

Check out our guides to make the most of every run, whatever your playstyle.

Read the Beginner's Guide

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