
Turret
Compact automated defense platform mounted on interior walls. Scans for movement and responds with a two-second burst of suppressive fire. Lacks armor but compensates with placement in high-traffic chokepoints. Not to be confused with the larger exterior Sentinel.
Attack Patterns
Suppression Fire
Two-second burst triggered by detected movement.
No loot data available for this machine profile.
Note: Drop rates are estimated based on community data. Higher threat machines generally provide increased quantity and quality.
Combat Tactics
Check walls when entering buildings. Easy to destroy due to lack of armor. Clear before looting an area to avoid being caught off-guard.
Weak Points
- Unarmored construction
- Wall mount
Known Locations
- Interior walls
- Building entrances
- Chokepoints
Quick Reference
- Type
- Turret
- Threat Level
- Low
- Attacks
- 1
- Weak Points
- 2
Related Resources
Frequently Asked Questions
What is the Turret in ARC Raiders?
The Turret is a small automated gun mounted on interior walls inside buildings. It scans for movement and fires a two-second burst of suppressive rounds when it detects a Raider. It has no armor and cannot move, but its placement in chokepoints and doorways makes it a nuisance if you are not paying attention.
How do you kill a Turret?
A few shots from any weapon will destroy it. The Turret has zero armor, so the only real challenge is spotting it before it spots you. Scan walls and doorframes when entering buildings, and take it out before you start looting.
Where do Turrets spawn?
Turrets are mounted on interior walls, usually near building entrances, hallways, and chokepoints. They are always indoors and stationary. Do not confuse them with the larger Sentinel, which is the outdoor rooftop turret variant.
What does the Turret drop?
Turrets drop ARC Alloy, Light Ammo, and Simple Gun Parts. Nothing rare, but the Light Ammo can be useful for topping off your reserves.
Can you avoid triggering a Turret?
Turrets activate on detected movement within their scan cone. If you spot one before it detects you, you can sometimes shoot it from an angle outside its detection range. There is no stealth mechanic that lets you walk past one undetected once you are in its line of sight.
How much damage does a Turret do?
A single two-second burst deals moderate damage. It will not down a full-health Raider in one burst, but it can catch you off guard and chip away at your shields right before a harder fight. The real risk is taking Turret damage while already engaged with other ARC machines.